A game on a bookmark is such a cool idea and I love the practicality of it. I referenced your game in my Substack post about this game jam and wrote the following,
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Another game of redaction and its a bookmark! How could I not love it? This is a great twist on the redaction concept and you warp an existing game with it. I think we have all been there where we see a game within the game. (In)Visible gives you the chance to expand on that urge.
That's fantastic to hear, glad you enjoyed it! Had a read through of the other games you looked at, as well as yours. What a great selection of games came out of this jam! Absolutely love making games to limitations, it really forces creativity in all the best ways. I look forward to seeing what else you make!
No problem at all, grateful you checked out the others. I plan to look at a bunch of this game jam and do a little write-up to fully cover much of whats offered here.
Totally agree on limitations sparking creativity in a special way. And same to you on seeing what you make next! Cheers!
Gotta say I like the creativity in providing a full bookmark and streamlined one only by crossing-out the words to fulfill the limit.
Gamewise I find this an interesting activity - that’s something a board game designers do all the time. Taking the existing game and twisting it until it is an unplayable mess or sudden polished gem.
For that part the rules of (in)visible work fine. However I gotta say I don’t feel that this entry falls into RPG category. Activity? Oh yeah. Roleplaying game? Well maybe if I close one eye and pretend that you mentioned somewhere “Let’s become a board game designer!”
I was very much debating whether it counted when writing it! What would I call it? I honestly have no idea - your suggestion of "activity" is probably correct!
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A game on a bookmark is such a cool idea and I love the practicality of it. I referenced your game in my Substack post about this game jam and wrote the following,
"
Another game of redaction and its a bookmark! How could I not love it? This is a great twist on the redaction concept and you warp an existing game with it. I think we have all been there where we see a game within the game. (In)Visible gives you the chance to expand on that urge.
" - https://open.substack.com/pub/jamjarrthestealthy/p/game-jam-on-a-whim?r=2chlv6&u...
Thank you for making this!
That's fantastic to hear, glad you enjoyed it! Had a read through of the other games you looked at, as well as yours. What a great selection of games came out of this jam! Absolutely love making games to limitations, it really forces creativity in all the best ways. I look forward to seeing what else you make!
No problem at all, grateful you checked out the others. I plan to look at a bunch of this game jam and do a little write-up to fully cover much of whats offered here.
Totally agree on limitations sparking creativity in a special way. And same to you on seeing what you make next! Cheers!
Gotta say I like the creativity in providing a full bookmark and streamlined one only by crossing-out the words to fulfill the limit.
Gamewise I find this an interesting activity - that’s something a board game designers do all the time. Taking the existing game and twisting it until it is an unplayable mess or sudden polished gem.
For that part the rules of (in)visible work fine. However I gotta say I don’t feel that this entry falls into RPG category. Activity? Oh yeah. Roleplaying game? Well maybe if I close one eye and pretend that you mentioned somewhere “Let’s become a board game designer!”
I was very much debating whether it counted when writing it! What would I call it? I honestly have no idea - your suggestion of "activity" is probably correct!